This can be changed before finalising everything, but it serves as an adequate starting point based on how you handle the aforementioned situations presented to you.There are three classes in the game: Jack, Glaive, and Nano. This is both a tutorial and a way for the game to get a sense of your decision-making style and assign you a suitable class and personality. You begin within the constructs of your mind wherein you play out scenarios of past memories or consciousness that defines you as a character.
Torment sees you in the role of the Last Castoff whose consciousness manifested suddenly, seemingly from nowhere. But if you’ve played any of the recent crop of top-down, isometric. Its spiritual predecessor, Planescape: Torment, is similar in terms of general themes, settings, tone, and other high-level elements, but even that game differs in some key ways. Torment: Tides of Numenera is probably unlike any game you’ve played before.